Available on flash
@:flash.propertyread onlycontext3D:Context3D
@:flash.propertyvisible:Bool
@:flash.propertyx:Float
@:flash.propertyy:Float
@:require(flash12)requestContext3DMatchingProfiles:(profiles:Vector<String>) ‑> Void
requestContext3D(?context3DRenderMode:String, ?profile:Context3DProfile):Void
@:value({ useWeakReference : false, priority : 0, useCapture : false })addEventListener(type:String, listener:Dynamic ‑> Void, useCapture:Bool = false, priority:Int = 0, useWeakReference:Bool = false):Void
dispatchEvent(event:Event):Bool
hasEventListener(type:String):Bool
@:value({ useCapture : false })removeEventListener(type:String, listener:Dynamic ‑> Void, useCapture:Bool = false):Void
toString():String
willTrigger(type:String):Bool