Available on cs
finalnew()
AcceptSocket:Socket
read onlyBuffer:NativeArray<UInt8>
BufferList:IList_1<ArraySegment_1<UInt8>>
read onlyBytesTransferred:Int
read onlyCount:Int
DisconnectReuseSocket:Bool
read onlyLastOperation:SocketAsyncOperation
read onlyOffset:Int
read onlyReceiveMessageFromPacketInfo:IPPacketInformation
RemoteEndPoint:EndPoint
SendPacketsElements:NativeArray<SendPacketsElement>
SendPacketsFlags:TransmitFileOptions
SendPacketsSendSize:Int
SocketError:SocketError
SocketFlags:SocketFlags
UserToken:Dynamic
finalDispose():Void
finalSetBuffer(offset:Int, count:Int):Void
finalSetBuffer(buffer:NativeArray<UInt8>, offset:Int, count:Int):Void
finaladd_Completed(value:EventHandler_1<SocketAsyncEventArgs>):Void
finalget_AcceptSocket():Socket
finalget_Buffer():NativeArray<UInt8>
finalget_BufferList():IList_1<ArraySegment_1<UInt8>>
finalget_BytesTransferred():Int
finalget_Count():Int
finalget_DisconnectReuseSocket():Bool
finalget_LastOperation():SocketAsyncOperation
finalget_Offset():Int
finalget_ReceiveMessageFromPacketInfo():IPPacketInformation
finalget_RemoteEndPoint():EndPoint
finalget_SendPacketsElements():NativeArray<SendPacketsElement>
finalget_SendPacketsFlags():TransmitFileOptions
finalget_SendPacketsSendSize():Int
finalget_SocketError():SocketError
finalget_SocketFlags():SocketFlags
finalget_UserToken():Dynamic
finalremove_Completed(value:EventHandler_1<SocketAsyncEventArgs>):Void
finalset_AcceptSocket(value:Socket):Socket
finalset_BufferList(value:IList_1<ArraySegment_1<UInt8>>):IList_1<ArraySegment_1<UInt8>>
finalset_DisconnectReuseSocket(value:Bool):Bool
finalset_RemoteEndPoint(value:EndPoint):EndPoint
finalset_SendPacketsElements(value:NativeArray<SendPacketsElement>):NativeArray<SendPacketsElement>
finalset_SendPacketsFlags(value:TransmitFileOptions):TransmitFileOptions
finalset_SendPacketsSendSize(value:Int):Int
finalset_SocketError(value:SocketError):SocketError
finalset_SocketFlags(value:SocketFlags):SocketFlags
finalset_UserToken(value:Dynamic):Dynamic