AudioDestinationNode has no output (as it is the output, no more AudioNode can be linked after it in the audio graph) and one input. The amount of channels in the input must be between 0 and the maxChannelCount value or an exception is raised.
Documentation AudioDestinationNode by Mozilla Contributors, licensed under CC-BY-SA 2.5.
See also:
Variables
Is an unsigned long defining the maximum amount of channels that the physical device can handle.
Inherited Variables
Represents an integer used to determine how many channels are used when up-mixing and down-mixing connections to any inputs to the node. Its usage and precise definition depend on the value of AudioNode.channelCountMode.
Represents an enumerated value describing the way channels must be matched between the node's inputs and outputs.
Represents an enumerated value describing the meaning of the channels. This interpretation will define how audio up-mixing and down-mixing will happen.
The possible values are "speakers" or "discrete".
Returns the associated AudioContext, that is the object representing the processing graph the node is participating in.
Returns the number of inputs feeding the node. Source nodes are defined as nodes having a numberOfInputs property with a value of 0.
Returns the number of outputs coming out of the node. Destination nodes — like AudioDestinationNode — have a value of 0 for this attribute.
Inherited Methods