Available on flash
@:flash.propertystaticisSupported:Bool
@:flash.propertystaticnumDevices:Int
staticgetDeviceAt:(index:Int) ‑> GameInputDevice
@:value({ useWeakReference : false, priority : 0, useCapture : false })addEventListener(type:String, listener:Dynamic ‑> Void, useCapture:Bool = false, priority:Int = 0, useWeakReference:Bool = false):Void
dispatchEvent(event:Event):Bool
hasEventListener(type:String):Bool
@:value({ useCapture : false })removeEventListener(type:String, listener:Dynamic ‑> Void, useCapture:Bool = false):Void
toString():String
willTrigger(type:String):Bool