Available on flash
staticfinalDEVICE_ADDED:String
staticfinalDEVICE_REMOVED:String
staticfinalDEVICE_UNUSABLE:String
@:flash.propertyread onlydevice:GameInputDevice
@:value({ cancelable : false, bubbles : false })new:(type:String, bubbles:Bool, cancelable:Bool, device:GameInputDevice) ‑> Void = { cancelable : false, bubbles : false }
@:flash.propertyread onlybubbles:Bool
@:flash.propertyread onlycancelable:Bool
@:flash.propertyread onlycurrentTarget:Dynamic
@:flash.propertyread onlyeventPhase:EventPhase
@:flash.propertyread onlytarget:Dynamic
@:flash.propertyread onlytype:String
clone():Event
formatToString(className:String, restArgs:Rest<Dynamic>):String
isDefaultPrevented():Bool
preventDefault():Void
stopImmediatePropagation():Void
stopPropagation():Void
toString():String