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View source

class ObjectInput

package flash.utils

implements IDataInput


Available on flash

Constructor

new()

Variables

read onlybytesAvailable:UInt

endian:Endian

objectEncoding:UInt

Methods

readBoolean():Bool

readByte():Int

@:value({ length : 0, offset : 0 })readBytes(bytes:ByteArray, offset:UInt = 0, length:UInt = 0):Void

readDouble():Float

readFloat():Float

readInt():Int

readMultiByte(length:UInt, charSet:String):String

readObject():Dynamic

readShort():Int

readUTF():String

readUTFBytes(length:UInt):String

readUnsignedByte():UInt

readUnsignedInt():UInt

readUnsignedShort():UInt

This documentation is generated for version 4.0.0-preview.5

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