package haxe.remoting
| .. | |
|---|---|
| AMFConnection | Allows a connection to an AMF Remoting server such as Flash Media Server or AMFPHP. |
| AsyncAdapter | Build an AsyncConnection from a synchronized Connection. |
| AsyncConnection | For asynchronous connections, where the results are events that will be resolved later in the execution process. |
| AsyncDebugConnection | |
| AsyncProxy | This class is magic. When you extend it with a class C, it will automaticaly create a stub class with all public methods forwarding remoting messages over the connection. |
| Connection | |
| Context | Allows communication between platforms. This is a shared API that can be called on the connection at the client code. |
| ContextAll | |
| DelayedConnection | |
| ExternalConnection | Synchronous communications between Flash and Javascript. |
| FlashJsConnection | |
| HttpAsyncConnection | Allows an asynchronous connection to the given URL which should link to a Haxe server application. |
| HttpConnection | Allows a synchronous connection to the given URL which should link to a Haxe server application. |
| LocalConnection | Allows communications to a different application that runs on the same client device |
| Proxy | When you extend it with a class C, it will automatically create a stub class with all public methods forwarding remoting messages over the connection. |
| Socket | |
| SocketConnection | Allows remoting communications over a socket connection |
| SocketProtocol | The Haxe Remoting Socket Protocol is composed of serialized string exchanges.
Each string is prefixed with a 2-chars header encoding the string size (up to 4KB)
and postfixed with the |
| SocketWrapper | See also: |
| SyncSocketConnection |